Esports Enjoyment Team (NASDAQ:GMBL – Get Score) is a person of 34 general public firms in the “Amusement & recreation services” sector, but how does it distinction to its rivals? We will evaluate Esports Amusement Group to relevant firms dependent on the energy of its analyst recommendations, dividends, institutional possession, hazard, profitability, earnings and valuation.
Risk and Volatility
Esports Amusement Team has a beta of 1.07, indicating that its stock value is 7% a lot more volatile than the S&P 500. Comparatively, Esports Enjoyment Group’s rivals have a beta of -.49, indicating that their ordinary stock price tag is 149% a lot less risky than the S&P 500.
This is a summary of present scores for Esports Entertainment Team and its rivals, as provided by MarketBeat.com.
|Promote Ratings||Hold Ratings||Buy Ratings||Strong Get Scores||Rating Score|
|Esports Enjoyment Group||1||3||2.75|
|Esports Enjoyment Group Competitors||73||271||381||10||2.45|
Esports Enjoyment Group at present has a consensus concentrate on price tag of $11.00, indicating a potential upside of 2,897.28%. As a team, “Amusement & recreation services” organizations have a possible upside of 57.64%. Supplied Esports Amusement Group’s more powerful consensus ranking and larger possible upside, equities research analysts plainly believe that Esports Entertainment Team is a lot more favorable than its rivals.
Valuation & Earnings
This table compares Esports Amusement Group and its rivals best-line profits, earnings for every share (EPS) and valuation.
|Gross Profits||Web Earnings||Price/Earnings Ratio|
|Esports Amusement Team||$16.78 million||-$26.37 million||-.15|
|Esports Enjoyment Group Opponents||$914.79 million||-$75.39 million||64.93|
Esports Amusement Group’s rivals have larger profits, but lessen earnings than Esports Enjoyment Group. Esports Entertainment Group is trading at a reduced price tag-to-earnings ratio than its rivals, indicating that it is now more cost-effective than other companies in