ESE’s Esports Team K1CK Qualifies for Apex Legends Global

VANCOUVER, British Columbia, April 27, 2022 (World NEWSWIRE) — ESE Entertainment Inc. (“ESE” or the “Firm”) (TSXV: ESE) (OTCQB: ENTEF) is delighted to announce that its esports workforce, K1CK, has certified for the in-man or woman Apex Legends World-wide Collection (“ALGS”) Professional League playoffs that will just take spot in Stockholm, Sweden amongst Friday, April 29th and Sunday, Might 1st, 2022.

K1CK claimed 3rd spot in the Europe, Center East and Africa area in Apex Legends World-wide Collection Pro League Break up 2, earning its location in the playoffs.

The occasion arranged by Electronic Arts will aspect 40 teams from 5 locations:

  • North America (10 Groups)
  • EMEA (10 Groups)
  • APAC North (10 Groups)
  • APAC South (5 Teams)
  • South The us (5 Teams)

K1CK will compete in Stockholm towards esports manufacturers such as 100 Robbers, NRG, G2, Cloud9, TSM, Team Liquid, Staff Singularity and Crew Liquid, amid other well known businesses.

Immediately after extra than two a long time without having an in-individual event, for the time in ALGS historical past, the top teams from just about every of the Pro Leagues will contend for a world winner crown. The Playoffs get started with a team phase on Friday, April 29th, wherever groups will be split into 4 groups of ten teams. Each group will perform a 6-match series towards every other group in the team stage and on Saturday, April 30th, every workforce will be assigned a beginning placement in the double-elimination bracket phase, centered on their team stage effectiveness. Just after actively playing by the double-elimination bracket, the prime 20 teams will advance to the finals.

The finals will get location on Sunday, May perhaps 1st, and consist of a one Match Level collection to determine the

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The Global Industry for Surfing 2022-2026 – Wooden Surfboards Emerge as an Eco-friendly and Sustainable Option

DUBLIN, March 21, 2022–(BUSINESS WIRE)–The “Surfing – Global Market Trajectory & Analytics” report has been added to ResearchAndMarkets.com’s offering.

Global Surfing Market to Reach $3.1 Billion by 2026

The primary factor driving growth is the push by surfing equipment makers, marketers and associations to make surfing much more approachable than it was in past years, as seen through the roll out of public surfing facilities and artificial reefs. Increased accessibility and affordability has drawn significant number of surfing participants and attracted wider demographic clusters in the recent years.

The sport of surfing has also emerged a fashion and lifestyle trend. The growing focus on wellness and fitness is also leading to increased interest in surfing, as spas and wellness centers promote the sport as a fitness ritual. Surf tourism has contributed significantly to the demand for surfing equipment and apparel over the years. Surfing vacations hold tremendous potential and are likely to be a vital component of the global travel industry in the post COVID-19 period. The inclusion of surfing as a sporting event in the Olympics also has the potential to spur interest in the activity.

Amid the COVID-19 crisis, the global market for Surfing estimated at US$2.7 Billion in the year 2020, is projected to reach a size of US$3.1 Billion by 2026, displaying at a CAGR of 2.6% over the analysis period. Surfing Boards, one of the segments analyzed in the report, is projected to record a 2.5% CAGR to reach a market size of approximately US$2.1 Billion by the end of the analysis period.

After a thorough analysis of the business implications of the pandemic and its induced economic crisis, growth in the Surfing Apparel & Accessories segment is projected to spiral at 3% CAGR for the next 7-year period. Increased inclination of

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A $27.2 Billion Global Opportunity for Licensed Sports Merchandise by 2026 – New Research from StrategyR | News

SAN FRANCISCO, Feb. 22, 2022 /PRNewswire/ — A new market study published by Global Industry Analysts Inc., (GIA) the premier market research company, today released its report titled “Licensed Sports Merchandise – Global Market Trajectory & Analytics”. The report presents fresh perspectives on opportunities and challenges in a significantly transformed post COVID-19 marketplace.

FACTS AT A GLANCE

What’s New for 2022?

  • Global competitiveness and key competitor percentage market shares
  • Market presence across multiple geographies – Strong/Active/Niche/Trivial
  • Online interactive peer-to-peer collaborative bespoke updates
  • Access to our digital archives and MarketGlass Research Platform
  • Complimentary updates for one year

Edition: 9; Released: February 2022

Executive Pool: 2633

Companies: 62 – Players covered include eBay Inc.; Everlast Worldwide, Inc.; Knights Apparel, Inc.; Li Ning Company Limited; Newell Brands; Nike, Inc.; Prada SpA; PUMA SE; Quick Silver, Inc.; Ralph Lauren Corporation; Sports Direct International PLC; VF Corporation and Others.

Coverage: All major geographies and key segments

Segments: Product (Apparel & Footwear, Toys & Games, Accessories & Gifts, Other Products); Price Range (Economic, Premium); Distribution Channel (Store Based, Non-Store Based)

Geographies: World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Complimentary Project Preview – This is an ongoing global program. Preview our research program before you make a purchase decision. We are offering a complimentary access to qualified executives driving strategy, business development, sales & marketing, and product management roles

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Dot Esports’ global League of Legends power rankings: Preseason 2022

The global League of Legends scene has changed immensely in just two months, with the offseason bringing about countless roster alterations across the world. Since EDward Gaming claimed the Summoner’s Cup just over two months ago, the landscape of international League has certainly shifted. Whether those shifts have crossed international boundaries or not, it’s evident every region in the professional League scene has felt the rippling effects of a vivid offseason.

From legendary players switching teams to established veterans creating superstar-packed lineups, the 2022 season is already shaping up to be one of the most competitive campaigns League has ever seen. High-octane, world-title-contending rosters are being assembled in every region across the globe. 

To celebrate the beginning of the 2022 pro League season, we asked our team of League writers to assess the dozens of teams participating in competitive play across the world. We’ve ranked the teams of the world across all regions based on the strengths of their rosters, their previous recorded results, and the state of the global professional climate. As a result of our assessment, we’ve come to a consensus and have ranked the top 10 pro League teams in the world ahead of the 2022 season. 

Rank Team Home Region
1) Edward Gaming LPL
2) Gen.G LCK
3) T1 LCK
4) Royal Never Give Up LPL
5) DWG KIA LCK
6) LNG Esports LPL
7) Weibo Gaming LPL
8) Team Vitality LEC
9) Bilibili Gaming LPL
10) Top Esports LPL

10)Top Esports 

Top Esports failed to meet expectations in 2021. The favorites to win Worlds 2020 and dominate the LPL made only one change a year ago that, on paper, was supposed to strengthen their weakest link in the support role. Now, the squad is looking ahead after an even bigger roster overhaul. 

Veterans Zoom and

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Global Licensed Sports Merchandise Market to Reach US$27.2 Billion by the Year 2026

Abstract: Global Licensed Sports Merchandise Market to Reach US$27. 2 Billion by the Year 2026 . Licensed sports merchandise includes different products endorsed by a sports club or sportsperson, and products such as sports apparel, gear, games, accessories, and footwear for women, children, and men are available in a range of variants, sizes, and colors.

New York, Jan. 18, 2022 (GLOBE NEWSWIRE) — Reportlinker.com announces the release of the report “Global Licensed Sports Merchandise Industry” – https://www.reportlinker.com/p05899827/?utm_source=GNW
The licensing companies pay some royalty to sports entities for merchandise sold with copyrighted designs, logos, and various brandings, which minimizes violation of players` and teams` trademarks and assists in restraining the manufacturing the sports-related counterfeit products. Effective sports marketing implementation assists in attaining organizations` and sports clubs` financial success. Sports tournaments and events commercialization have stimulated growth in the sports merchandise market. The state and government authorities are investing extensively in sports merchandise due to the government authorities` desire to promote sports events. Over the past years, rise in sports participation due to rising awareness regarding health, whereby there is increase in physical activity, is fueling demand for licensed sports brands. The expansion of sports to different regions and growing media coverage for different sports has propelled the market growth of sports merchandise. The launch of several sporting leagues and growing fan participation caused the sports sector to be the powerhouse of countless opportunities and untapped avenues. Endurance sports, too, paved a powerful platform for sports enthusiasts to grip a variety of sports goods, thus accelerating the market growth of licensed sports merchandise.

Amid the COVID-19 crisis, the global market for Licensed Sports Merchandise estimated at US$22.3 Billion in the year 2020, is projected to reach a revised size of US$27.2 Billion by 2026, growing at a CAGR of 3.4% over the

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Global Esports Market By Revenue Source, By Regional

New York, Dec. 27, 2021 (Globe NEWSWIRE) — Reportlinker.com announces the release of the report “Worldwide Esports Industry By Income Source, By Regional Outlook, Marketplace Evaluation Report and Forecast, 2021 – 2027” – https://www.reportlinker.com/p06193306/?utm_supply=GNW
Esports is out there in the form of online video video games, which are performed in leisure time as well as professionally by any common sportsperson. There is the escalating attractiveness of esports thanks to the raising digitalization throughout the globe and the lessened charge of innovative gaming technologies.

Also, Esports has shifted online online video gaming towards a spectator activity. In esports gatherings, spectators encounter seeing a experienced gaming function just like any other classic athletics celebration nevertheless, alternatively of viewing a bodily competitiveness, the viewers watches video clip gamers competing with every single other through the electronic medium.

There is a huge foundation of contributors prevailing in the online video recreation market, which is much more than the blended viewers & members of the music & entertainment sectors, and this foundation is consistently increasing across the world. The superior attractiveness of online video game titles like PUBG, Counter-Strike, Contact of Obligation, and others is estimated to increase the income share of the esports market place.

COVID-19 Affect Analysis

The outbreak of the COVID-19 pandemic has positively impacted the expansion of the esports industry. The imposition of lockdown and social distancing norms has compelled individuals to interact with a single yet another as a result of electronic as very well as virtual platforms and mediums. In addition, digital transformation in the on the web gaming sector has contributed to the emergence of Esports. Having said that, the deployment of esports was affected by the restricted source of auxiliary equipment like gaming set up, joypad, and console sensors & screens. Nevertheless, with the relaxations in the

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